lobilost.blogg.se

Nexuiz code
Nexuiz code










nexuiz code
  1. #Nexuiz code code#
  2. #Nexuiz code Pc#
  3. #Nexuiz code series#

Armed with a Victorian-inspired art style and CryEngine 3, Illfonic's Nexuiz launched in Feb. The new studio created a reimagined version of the shooter. "They can release sequels expansions, whatever they want."

#Nexuiz code series#

"Well we still own the Nexuiz trademark, but Illfonic has rights to the series however they wish," Vermeulen wrote. At about the same time as that project was coming together, Alentrap licensed the Nexuiz name to Illfonic. The open-source fork goes by the name Xonotic. "The entire purpose of making Nexuiz GPL (content + code) originally was that I was hoping it would be forked off to new game development projects." "The thought process was really that I had no plans to expand the series myself - so it's better to leave it in someone else's hands rather than just leave the project stagnant," Vermeulen told Polygon in a recent email.

nexuiz code

As Vermeulen and Alientrap began to move on to other projects, he let the project go.

#Nexuiz code code#

Initially licensed as a commercial product, Alientrap eventually modified the content and code to a General Public License, which allowed programming oriented members of the community to direct the game's future development. Alientrap released the first version in 2005, and several updates, many of which were community-driven, followed through 2009. Nexuiz's project founder and co-designer Lee Vermeulen and designer Forest Hale originally developed Nexuiz - now known as Nexuiz Classic - as a multiplatform free-to-play shooter beginning in 2002. The partnership, which also included Machinima, provided Illfonic with marketing through both entities.

#Nexuiz code Pc#

2011, announcing plans to bring a reimagined version of the previously free-to-play shooter to Xbox 360, PlayStation 3 and Windows PC in 2012. Illfonic and THQ Partners revealed their Nexuiz collaboration in Dec. After bidding on THQ's assets ended in late January, THQ attorneys said that the remaining assets were valued at $29 million.Īnnounced in May 2010, THQ Partners provided both "developers and publishers access to THQ's global retail and online publishing network." THQ Partners divisions worldwide struck deals with companies like Codemasters to bring games like Dirt 3 and Bodycountto North America, Windsoft to bring Company of Heroes Online to South Korea and CoverGirl for All Star Cheer Squad on Wii and Nintendo 3DS. Nexuiz is part of a group of unsold assets, which includes THQ Partners, Darksiders developer Vigil Games and other unnamed intellectual properties. "Now with them folding we are still trying to figure out what this means and awaiting details from our contacts handling the transitions at THQ." "Our deal with THQ was basically a licensing deal through THQ Partners, so we do have a period of time THQ has the rights to be the exclusive publisher," Brungardt wrote in a recent email correspondence. Walrath approved the sale of THQ's assets, the future of Illfonic's arena-based shooter Nexuiz remains shrouded in uncertainty, Chuck Brungardt, the developer's president told Polygon.












Nexuiz code